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Thomas

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Everything posted by Thomas

  1. 20 downloads

    SA-MP 0.3.7 R5-1
  2. 1 download

    SA-MP 0.3.7 R4-2
  3. Version V2

    8 downloads

    The author(s) of this work is/are unknown. If you have more information, please contact me.
  4. Thomas

    Lenco Bear

    I've found that most Lenco Bearcat mods for GTA:SA just aren't quite it, the Lenco Bearcat lovers out there probably know what I mean. Rejoice, the Lenco Bearcat G2 by Mario!
  5. Version 1.0

    2 downloads

    https://web.archive.org/web/20141110122329/http://gtapolicemods.com/downloads.php?do=file&id=2046
  6. This is what I've been able to recover so far: ce265110efa34288f9bacdab67f60bfc-dc_police_k-9_unit_07_tahoe_2 https://web.archive.org/web/20120312113504/http://gtapolicemods.com/downloads.php?do=file&id=10&act=down&actionhash=guest 4766226df3bd2b815ac316d6837eeaazhp https://web.archive.org/web/20120312091853/http://gtapolicemods.com/downloads.php?do=file&id=100&act=down&actionhash=guest bf8f838327b07a5a6b1d1af2cdmy_chicago_caprice_police_car_skin https://web.archive.org/web/20120312041304/http://gtapolicemods.com/downloads.php?do=file&id=101&act=down&actionhash=guest 6e3d08330c36599f8fc6d53744206207 https://web.archive.org/web/20141113054829/http://gtapolicemods.com/downloads.php?do=file&id=1088&act=down&actionhash=guest d7bb8ecf7c3e00d12f2043e0f3a4efchp_slicktop_k-9_unit_[white] https://web.archive.org/web/20120312113005/http://gtapolicemods.com/downloads.php?do=file&id=121&act=down&actionhash=guest FORD CROWN VIC V-6.1 SCU-AC https://web.archive.org/web/20120327090850/http://gtapolicemods.com/downloads.php?do=file&id=1223&act=down&actionhash=guest CVPI SLICKTOP POLICEWAG. https://web.archive.org/web/20120309175915/http://gtapolicemods.com/downloads.php?do=file&id=1285&act=down&actionhash=guest UNDERCOVER FEROCI by PoliceWag https://web.archive.org/web/20120309181054/http://gtapolicemods.com/downloads.php?do=file&id=1289&act=down&actionhash=guest cvpi_tomar https://web.archive.org/web/20120402080305/http://gtapolicemods.com/downloads.php?do=file&id=1293&act=down&actionhash=guest code3mastercom https://web.archive.org/web/20120311035554/http://gtapolicemods.com/downloads.php?do=file&id=1314&act=down&actionhash=guest whelen-epsilon https://web.archive.org/web/20120309123519/http://gtapolicemods.com/downloads.php?do=file&id=1315&act=down&actionhash=guest powercall_dx5200 https://web.archive.org/web/20120311093754/http://gtapolicemods.com/downloads.php?do=file&id=1316&act=down&actionhash=guest Tomar 940 https://web.archive.org/web/20120306070512/http://gtapolicemods.com/downloads.php?do=file&id=1317&act=down&actionhash=guest federal-signal-ms4000 https://web.archive.org/web/20120306055636/http://gtapolicemods.com/downloads.php?do=file&id=1318&act=down&actionhash=guest federal-signal-pa640 https://web.archive.org/web/20120303071846/http://gtapolicemods.com/downloads.php?do=file&id=1319&act=down&actionhash=guest Pinellas County Pack https://web.archive.org/web/20120306120640/http://gtapolicemods.com/downloads.php?do=file&id=1322&act=down&actionhash=guest Quadraflare v1.0 https://web.archive.org/web/20120403180828/http://gtapolicemods.com/downloads.php?do=file&id=1327&act=down&actionhash=guest ultimate_vehicle_pack_v9_GPMDL https://web.archive.org/web/20130328234845/http://gtapolicemods.com/downloads/ultimate_vehicle_pack_v9_GPMDL.zip 3ff2c9e8073c3e026805e60f44esan_diego_police_v2 https://web.archive.org/web/20120312114635/http://gtapolicemods.com/downloads.php?do=file&id=136&act=down&actionhash=guest 57f0510e8d411e6b0999051391fasfpd_k-9_unit_&_k9_officer https://web.archive.org/web/20120312065333/http://gtapolicemods.com/downloads.php?do=file&id=138&act=down&actionhash=guest Emergency Light Mod (ELM) 9.1 https://web.archive.org/web/20160206090246/http://gtapolicemods.com/downloads.php?do=file&id=1380&act=down&actionhash=guest cdbf6df3970c6112cdc3974ac310d62f-new_hampshire_state_police_k-9_unit_v2 https://web.archive.org/web/20120312101157/http://gtapolicemods.com/downloads.php?do=file&id=15&act=down&actionhash=guest NYPD Van 1.0 https://web.archive.org/web/20120512012044/http://gtapolicemods.com/downloads.php?do=file&id=1686&act=down&actionhash=guest 03swattahoe3 https://web.archive.org/web/20130330174926/http://gtapolicemods.com/downloads.php?do=file&id=1766&act=down&actionhash=guest unmarked_traffic_sdty https://web.archive.org/web/20150204084029/http://gtapolicemods.com:80/downloads.php?s=d5f25e755ce5f578385ebcfab06a9c3f&do=file&id=2041&act=down&actionhash=guest f02669d6af7c360bd3c0c5f3410ac9ca-gtapolicemods mod pack https://web.archive.org/web/20120625143501/http://gtapolicemods.com:80/downloads.php?s=287dd3fce358b34f88b023a71574b680&do=file&id=493&act=down&actionhash=guest state_game_warden_f150 https://web.archive.org/web/20150204084014/http://gtapolicemods.com:80/downloads.php?do=file&id=2162&act=down&actionhash=guest 07 Silverado Towtruck https://web.archive.org/web/20130419102155/http://gtapolicemods.com:80/downloads.php?do=file&id=1415&act=down&actionhash=guest 0ffb5c9acc5e9b0bdba1879bdf200f6f-cadillac cts vip tren c land https://web.archive.org/web/20130705190108/http://gtapolicemods.com/downloads.php?s=d175204ce5b647c95d262c1e3cefc305&do=file&id=759&act=down&actionhash=guest LAPD_Pack_Kaufman https://web.archive.org/web/20130705184824/http://gtapolicemods.com/downloads.php?s=d175204ce5b647c95d262c1e3cefc305&do=file&id=1376&act=down&actionhash=guest 2014_DODGE_CHARGER_LSSD - V1.2L https://web.archive.org/web/20160909054752/http://gtapolicemods.com/downloads.php?s=c13e970919a347669769c8151a76dddc&do=file&id=4398&act=down&actionhash=guest 546d7de73118159f4ba59ba4f9e1bbone_county_sheriff https://web.archive.org/web/20121228011851/http://gtapolicemods.com/downloads.php?s=aeb75efda13537f1f21ccb824986ec4f&do=file&id=638&act=down&actionhash=guest Lenco bear v1 https://web.archive.org/web/20121228010446/http://gtapolicemods.com/downloads.php?s=aeb75efda13537f1f21ccb824986ec4f&do=file&id=2046&act=down&actionhash=guest ELS V7.0 https://web.archive.org/web/20160829032410/http://gtapolicemods.com/downloads.php?s=6be8c7bd63080dc7c2bd3b6d0f475e6f&do=file&id=2214&act=down&actionhash=guest 3e7278e30c230b7b92551830226fcdsasd_car https://web.archive.org/web/20130202005213/http://gtapolicemods.com/downloads.php?s=47bb1bf10c6d24a6161e09cc60b61b7e&do=file&id=748&act=down&actionhash=guest Dodge Charger 2009 https://web.archive.org/web/20160829044057/http://gtapolicemods.com/downloads.php?s=3048e211f40f73b844fc2c42509a8631&do=file&id=4401&act=down&actionhash=guest CVPI-V7.2J-ELS https://web.archive.org/web/20140719003402/http://gtapolicemods.com/downloads.php?do=file&id=973&act=down&actionhash=guest 63340750e8dd1f9914b4e19cbb830f73 https://web.archive.org/web/20120309022734/http://gtapolicemods.com/downloads.php?do=file&id=951&act=down&actionhash=guest 42e390f6fed721c587094283ddd0dfhpd_cvpi_edge https://web.archive.org/web/20120326082303/http://gtapolicemods.com/downloads.php?do=file&id=876&act=down&actionhash=guest 4c27133bf510f188de2f22a6d97363bburlington_city_police_k-9_unit https://web.archive.org/web/20120312025639/http://gtapolicemods.com/downloads.php?do=file&id=86&act=down&actionhash=guest de93e732f4aa47bd2da6d8d2c8elcpd_slicktop_chgr https://web.archive.org/web/20120402090820/http://gtapolicemods.com/downloads.php?do=file&id=839&act=down&actionhash=guest Luminscence Mod https://web.archive.org/web/20120312124647/http://gtapolicemods.com/downloads.php?do=file&id=72&act=down&actionhash=guest e6e9dd756d11e756f980d4765b02d83_impala_amp https://web.archive.org/web/20120403170052/http://gtapolicemods.com/downloads.php?do=file&id=687&act=down&actionhash=guest bdd64ce40fc69d43a71b836bdodge charger unmarked policewag https://web.archive.org/web/20120309080642/http://gtapolicemods.com/downloads.php?do=file&id=681&act=down&actionhash=guest 08e31519a4763ef0f4d5b094afe1c88d-texture_collection_txt https://web.archive.org/web/20120406202434/http://gtapolicemods.com/downloads.php?do=file&id=615&act=down&actionhash=guest 414bc260bc70105c4e428eba5e827bepolicia_federal_mexico_chgr https://web.archive.org/web/20120402013327/http://gtapolicemods.com/downloads.php?do=file&id=610&act=down&actionhash=guest a057d3223453b1868bcf668760e711blc_nyc_law_enforcement https://web.archive.org/web/20120402182923/http://gtapolicemods.com/downloads.php?do=file&id=576&act=down&actionhash=guest d8fbb4cdb8ce0be25a6171977d8baco_sheriff_pack_txt https://web.archive.org/web/20120326055718/http://gtapolicemods.com/downloads.php?do=file&id=535&act=down&actionhash=guest bfea12135aeb3940e71b0f33c48c977e-nl_police_pack_txt https://web.archive.org/web/20120403181752/http://gtapolicemods.com/downloads.php?do=file&id=508&act=down&actionhash=guest 032ae4a325e9949547a4bd7b30aambu_skin_pack https://web.archive.org/web/20120403072442/http://gtapolicemods.com/downloads.php?do=file&id=483&act=down&actionhash=guest VTRANSPORT https://web.archive.org/web/20140718055907/http://gtapolicemods.com/downloads.php?do=file&id=2633&act=down&actionhash=guest Dallas Police and Fire Pack https://web.archive.org/web/20140718101117/http://gtapolicemods.com/downloads.php?do=file&id=2629&act=down&actionhash=guest LAFD Pack C Land https://web.archive.org/web/20140719005513/http://gtapolicemods.com/downloads.php?do=file&id=2628&act=down&actionhash=guest 2013_LCPD_CHEVROLET_IMPALA_-_IMPA_V2.3V_ELSv8 https://web.archive.org/web/20140718054356/http://gtapolicemods.com/downloads.php?do=file&id=2610&act=down&actionhash=guest 2011_LCPD_TAXI_CROWN_VICTORIA_-_CVPI V8.3T_ELSv8 https://web.archive.org/web/20140719111738/http://gtapolicemods.com/downloads.php?do=file&id=2609&act=down&actionhash=guest 2010_LCPD_DODGE_CHARGER _CHGR_-_V4.2V_ELSv8 https://web.archive.org/web/20140717181106/http://gtapolicemods.com/downloads.php?do=file&id=2607&act=down&actionhash=guest 1997 Taurus SHO Sound Mod https://web.archive.org/web/20130915110527/http://gtapolicemods.com/downloads.php?do=file&id=2297&act=down&actionhash=guest FORD CROWN VIC V-10.3XELS-AC https://web.archive.org/web/20130916220521/http://gtapolicemods.com/downloads.php?do=file&id=2294&act=down&actionhash=guest RandomPoliceLiveries 1.0 https://web.archive.org/web/20130915160456/http://gtapolicemods.com/downloads.php?do=file&id=2292&act=down&actionhash=guest RanTuneTraf 1.0 https://web.archive.org/web/20130916162400/http://gtapolicemods.com/downloads.php?do=file&id=2291&act=down&actionhash=guest State Highway Patrol https://web.archive.org/web/20130916105654/http://gtapolicemods.com/downloads.php?do=file&id=2290&act=down&actionhash=guest Albuquerque Police Charger Pack Final https://web.archive.org/web/20130917114039/http://gtapolicemods.com/downloads.php?do=file&id=2284&act=down&actionhash=guest TAHOE_DEFENDER_NICKIEB https://web.archive.org/web/20130917080126/http://gtapolicemods.com/downloads.php?do=file&id=2281&act=down&actionhash=guest 2013 DODGE DURANGO BCOS_LCSO DURA-V1.ELS https://web.archive.org/web/20130917034614/http://gtapolicemods.com/downloads.php?do=file&id=2264&act=down&actionhash=guest GPMInstaller2.1 https://web.archive.org/web/20141112081332/http://gtapolicemods.com/downloads.php?do=file&id=2217&act=down&actionhash=guest Smart Siren Rumbler https://web.archive.org/web/20130121034329/http://gtapolicemods.com/downloads.php?do=file&id=2072&act=down&actionhash=guest FLE Suburban V1.5 https://web.archive.org/web/20130121034251/http://gtapolicemods.com/downloads.php?do=file&id=2070&act=down&actionhash=guest LCDPSInterceptor https://web.archive.org/web/20130121070846/http://gtapolicemods.com/downloads.php?do=file&id=2065&act=down&actionhash=guest Ford CVPI Slicktop V2 https://web.archive.org/web/20130121042317/http://gtapolicemods.com/downloads.php?do=file&id=2064&act=down&actionhash=guest Mirror light https://web.archive.org/web/20130121070644/http://gtapolicemods.com/downloads.php?do=file&id=2063&act=down&actionhash=guest usss_ecm_suburban https://web.archive.org/web/20130122024829/http://gtapolicemods.com/downloads.php?do=file&id=2062&act=down&actionhash=guest GPM_Contest_Entry https://web.archive.org/web/20130122025352/http://gtapolicemods.com/downloads.php?do=file&id=2043&act=down&actionhash=guest Opel Insignia Sports Touring https://web.archive.org/web/20130330181348/http://gtapolicemods.com/downloads.php?do=file&id=2007&act=down&actionhash=guest Undercover Victoria https://web.archive.org/web/20130330175453/http://gtapolicemods.com/downloads.php?do=file&id=1861&act=down&actionhash=guest Sadly this is only a tiny amount compared to the vast collection that was available on GTAPoliceMods.com. In particular the mods made by Greenie and Bxbugs123 seem to have been lost :(
  7. While it did take some time (*cough* over a decade) SAS is now nearly feature complete. Well, complete may not be the proper term, SAS will of course never reach true feature completeness (does any project?), but the features that we consider integral to our mission are mostly ready to go. There are a few left that need polishing, or an overhaul. I'll discuss them in this blog. Business and Commerce SAS features a strong emphasis on business and commerce, and real player-to-player interaction. One such example is how shops work. Shops, just like all other assets, are completely player operated. You don't just stand in a circle or enter a command to buy an item and magic happens, you actually walk up to a real shop employee and take your goods to the cashier who will help you with your purchase. The basic tools that make this possible are finished, but some extended functionality still needs some additional love. Just one example being the ability to couple in-game systems together, like connecting the cash register to the fuel pumps so that the gas station employee can activate the fuel pump after the customer paid for gas. Also the transportation of larger goods, like furniture, washing machines, TV's, you name it, needs some work to make it a great experience to use. Housing Our current housing resembles the traditional, old-school "walk up to a house and /buy" style system. There are a couple of reasons why this conflicts with our mission. Most importantly, it violates our "no magic" principle. Money is deducted from your wallet and *poof*... it disappears in thin air. No questions asked and no papers signed. It's how we used to do these sorts of things back in the 2010's. Time for an overhaul. Our new housing system will be quite basic upon its introduction, but it will be in line with the goals and mission we've laid out for SAS. Interior Design Combining the previous two features together, you get furniture shops where you can buy interior items to decorate your beach resort! While this may seem like a non-critical feature at first glance, this allows for some profound and unique Role Playing opportunities that we strive for with SAS. Banks Playing a crucial role in maintaining and regulating a balanced economy, as well as providing ample Role Playing opportunities, we simply cannot operate without banks. Currently, we have no banking system at all. While for some a world without banks may seem like a blessing, it's one of those aspects for which we have great plans and ideas, which will be released in steps during the closed beta and after our official launch. Weekly development blogs That's it for this week's development update (this was the first development news being released... ever... but let's just pretend that I have been doing these posts for years now). We strive to make this a weekly ritual. See you next time!
  8. Thomas

    Taser

    3 downloads

    Taser model made by Greenie, sound by GOODIE
  9. 3 downloads

    The author of this work is unknown. If you have more information, please contact me.
  10. Recently, while starting from scratch rebuilding my GTA:SA installation, I remembered a site I always used to go to for awesome police mods: GTAPoliceMods.com. To my horror, I found that the site no longer exists. A quick search on the Wayback Machine yielded quite a few snapshots fortunately. While it seems to be still possible to retrieve the files from the archive, I would like to ask the community to help me with the preservation efforts of these older mods. Not just from GTAPoliceMods.com, but also from other platforms which appear to have been lost to time. If you still have some of these mods in your collection, or if you still are in contact with the authors, please let me know. Thanks!
  11. Tokens So, why tokens instead of a traditional password? A token is a temporary "password" that is valid for only 5 minutes after its creation. It is also immediately invalidated after you successfully log in with it (this is why you always need to create a new one before logging in, even within that 5 minute window). This ensures that a token can only ever be used once. The idea behind this is twofold: the primary purpose of this method of authentication is security. The connection between your SA-MP client and our game server is completely in plain text - no encryption whatsoever. This means that when you hop on a public wifi network to play some SAS, any nefarious actor could eavesdrop on your connection and read along with everything that you are doing, including your password. Due to the temporary nature of a token, the bad guy will have gained... nothing at all, as the token will have already been invalidated by that time*. The other benefit is that this ensures that you always visit our website before hopping on the game server. This allows us to notify you of all sorts of important things and it keeps you in the loop. A win for you, and a win for us :) * Theoretically, the bad guy could intercept the token and use it before you by tampering with your connection to our game server, but this is way more profound and would require a targeted attack rather than just simple eavesdropping. This is highly unlikely - and even if it were to happen, you would know instantly that something is up as you would be unable to log in to your account yourself.
  12. Thomas

    Radio

    Everything described in this article is simulated in SAS. A radio is a two-way communication device that uses frequency modulated (FM) electromagnetic waves to transfer signals to receivers that are listening on the same frequency. The radio waves emitted by the radio device are subject to interference by signals at the same or nearby frequencies. Obstacles between transmitter and receiver disturb the propagation of the signal, and consequently reduce the signal strength. Repeaters Signal strength decreases as the waves have to travel greater distances through the atmosphere and upon encountering obstacles in their path. In order to transmit signals over greater distances and to avoid obstacles, a repeater can be used to reproduce and thereby boost the signal. Repeaters are often placed on elevated surfaces to have a clear line-of-sight between the transmitter and receiver. Repeaters have a separate input and output frequency to avoid interfering its own receiver (effectively creating a loop). In order to use a repeater it is therefore required that the transceiver (radio device) supports separate input and output frequencies. Support for certain features differs per radio device. Trunking To minimize the required amount of frequencies used by radio operators, a technology called trunking can be utilized. A trunking radio system is controlled by a trunking controller which assigns frequencies on-demand and releases them them when they are no longer in use. A practical example: in a traditional radio system separate frequencies are needed to create separate communication channels. For instance, police departments may use different channels for specific areas or incidents. In order to facilitate this segmentation in communication, a unique frequency is needed per channel. These frequencies are reserved permanently regardless of their usage, potentially wasting frequency space that is rarely used. Trunking systems have a relatively small frequency pool assigned to them. These frequencies are assigned only when needed. When a request for transmission is received by the trunking controller, the trunking controller will look up a free frequency pair and assign them to that specific talkgroup. The trunking controller will then emit a signal to notify receivers within that talkgroup about the frequency assignment. The receivers will then automatically tune to the assigned frequency pair. This (data) communication between the trunking controller and receivers also uses electromagnetic waves and is subject to the same effects as any other signal, meaning that a receiver that does not receive the signal will not tune into the assigned frequencies. Most devices will let the operator know when the frequency assignment process is finished and ready to transmit with an audible signal (usually a specific pattern of beeping tones). When the transmission is finished, the frequency pair that was used is released after which it is ready to be reserved again for new transmissions. Interface /r, /xmit Closes the squelch and opens the transmitter to start transmitting. Transmitter is automatically closed after transmission, i.e. after you have typed your message. While the transmitter is open, background sound (like background chatter, a starting vehicle, gunshots, etc.) is picked up and transmitted on frequency. Incoming signals are not received with a closed squelch. /rc Closes the squelch and opens the transmitter to start transmitting. Transmitter does not automatically close after transmission, i.e. after you have typed your message. While the transmitter is open, background sound (like background chatter, a starting vehicle, gunshots, etc.) is picked up and transmitted on frequency. Incoming signals are not received with a closed squelch. /fr [frequency] ([mode =b]) Program the specified frequency (in MHz) into the currently selected channel. Available modes: b = both - sets the specified frequency as both input and output frequency (on supported devices) i = input - sets the specified frequency only as the input frequency o = output - sets the specified frequency only as the output frequency /analog Switches to analog mode for the currently selected channel. Only on devices that support analog mode. /digital Switches to digital mode for the currently selected channel. Only on devices that support digital mode. /rscan Puts the device in SCANNING mode. While in SCANNING mode, the device will quickly hop over all channels until an active transmission is discovered. When an active transmission is discovered, the device will automatically return to NORMAL mode. /rsearch Puts the device in SEARCHING mode. While in SEARCHING mode, the device will quickly hop over all supported frequency bands (HF, VHF, UHF, etc.) to search for active transmissions. When an active transmission is discovered, the device will automatically program the frequency into a free channel. When no more free channels are available, the device will return to NORMAL mode. /channel [channel] Switches to the specified channel. /squelch [squelch] Sets the squelch value. The squelch controls the minimum required signal strength for received transmissions. If the received transmission signal strength is below the squelch value, the transmission will not be heard. /ctcss [ctcss code] Sets the specified CTCSS code for the currently selected channel. Only in analog mode. /dcs [dcs code] Sets the specified DCS code for the currently selected channel. Only in digital mode. /rkey [encryption key] Sets the encryption key for the currently selected channel. Only on devices that support encryption. /dropradio Drops the currently active radio on the ground. Glossary CTCSS: Continuous Tone-Coded Squelch System or Continuous Tone Coded Subaudio Squelch Used to share a single frequency with multiple users. It does this by adding a low frequency audio tone to the voice. Where more than one group of users is on the same radio frequency (called co-channel users), CTCSS circuitry mutes those users who are using a different CTCSS tone or no CTCSS. DCS: Digital Coded Squelch The digital variant of CTCSS (see above).
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